


Maintenance for perpetual licences to stop after 2021 Games texture map generation tool Bitmap2Material also remains available via Steam, although not via the Substance website: links to the old product pages generate 404 errors, though the manual is still online. Perpetual Pro licences of both applications are no longer available. Pricing for those Indie versions, intended for artists and studios earning less than $100,000 per year, remains unchanged at $149.99, including one year of updates. The new policy is less of a drastic change than some feared at the time: the Substance products have not been incorporated into Adobe’s Creative Cloud subscriptions, and perpetual licences remain available for Substance Painter and Designer – albeit only via Steam, and only as the old Indie versions. Users have been speculating about licensing changes to the Substance products ever since original developer Allegorithmic was acquired by Adobe at the start of this year. Indie perpetual licences of Substance Painter and Designer still available, but only via Steam

The change in policy was announced on the Substance forum last month but not, as far as we can see, on the Substance blog or social media channels, so a hat tip to CGPress for spotting the relevant post. When buying via the product website, the three applications are now only available on subscription, although perpetual Indie licences of Substance Painter and Designer remain available via Steam.Īdobe has also now removed the old rent-to-own option for Substance Painter and Substance Designer, although existing subscribers have a further year to exercise their buy-out option. Adobe has changed the licensing for the Substance tools: texturing painting software Substance Painter, material authoring software Substance Designer and new app Substance Alchemist.
